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Metabora's 'Summiniz' production team "Focus on digitalization of fandom culture"

연합뉴스 연예
  • Feb 5, 2026

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Metabora's 'Summiniz' production team "Focus on digitalization of fandom culture"
Reporter Kim Joo-hwan Subscribe Subscribe Previous Next Decorate photo cards in the game and share them with other users... Expansion of images released in the first quarter Metabora 'Summinis' production team (Seongnam = Yonhap News) Reporter Kim Joo-hwan = The production team of Metabora 'Summinis' under Kakao Games is posing during a production interview held at the Kakao Games office building in Seongnam-si, Gyeonggi-do on the 2nd. From the left, planning lead Kim Yong-hwa, production manager Kim So-hee, and producer Park Il-woong. 2026.2.2 jujuk@yna.co.kr (Seongnam = Yonhap News) Reporter Kim Joo-hwan = Kakao Games [293490] joined hands with SM Entertainment to present 'SMiniz', a puzzle game that encompasses K-pop fans around the world. “We focused on digitizing fandom culture by combining the popular match-3 puzzle genre and idol characters,” said Kim So-hee, head of Metabora’s production division, during an interview with the production team of “Summinis” held at the Kakao Games headquarters in Seongnam-si, Gyeonggi-do on the 2nd. 'SM Minis' is a match 3 puzzle game featuring 'Minis', a character based on SM Entertainment artists such as Aespa, Rise, and NCT. Park Il-woong, PD of 'Summiniz', explained, "The motive of the game is to enjoy 'virtuoso' while playing puzzle games. The core content is to obtain photo cards, character costumes based on actual idol outfits, and stickers to decorate and show off the photo cards." Enlarge image SMiniz [Provided by Kakao Games. [Resale and DB prohibited] During this process, the production team worked hard to translate into the game the culture of 'tapku', which involves decorating photo cards, and 'etiquette shot', which involves arranging one's own photo cards together and taking pictures. PD Park emphasized, “We wanted to create a fan experience that naturally leads to collecting and sharing while solving puzzles,” and added, “We tried to reduce the discrepancy between the actual appearance of the artist and the game graphics.” This game, which is being developed by Metabora, a developer under Kakao Games, in collaboration with SM Entertainment, is scheduled for official service in the first quarter of this year. At the launching stage, a total of six groups from SM Entertainment will appear, including Aespa, Rise, NCT 127, NCT Dream, NCT WayV, and NCT Wish. Enlarge image SMiniz [Provided by Kakao Games. [Resale and DB prohibited] Planning lead Kim Yong-hwa said, “You can get lottery tickets through gameplay or events, and you can draw photo cards by selecting your ‘favorite’ group. We are also considering the possibility of SM Entertainment’s other groups being added through future updates.” The production team said, “As SM artists have a large fandom base not only in Korea but also overseas, we are keeping the global market in mind,” and added, “We plan to gradually expand the service area by looking at user reactions and indicators.” jujuk@yna.co.kr Report to KakaoTalk okjebo 2026/02/04 14:00 Sent February 4, 2026 14:00 Sent #Game #Seumminis Comment Like Sad I'm angry Follow-up request Korea's largest one-stop content provider platform Content that is good to see together by Dable Advertisement Content that is good to read together Taboola Sponsorship link Advertisement Advertisement Advertisement Yonhap My News Recommended news tailored to various topics We provide. Bookmark Share Share Kakao Talk Facebook Comment font size Adjust text font size Font level 1 13px font Level 2 16px font Level 3 18px font Level 4 20px font Level 5 22px Close Print Report

Original source: 연합뉴스 연예